Kicking Off the First AC4D Alumni Design-a-Thon
On Wednesday, October 8th, I jointly kicked off the first AC4D Alumni Design-a-Thon for Social Good. A Design-a-Thon is a term that I use loosely to describe a shared design process, similar to a hackathon, with “appropriate” time set aside for each phase of design. Over the next month, our core team of 4 alumni and 12 part-time alumni will be exploring the topic of Linguistic and Cultural Barriers for Hispanics in the city of Austin; a very large and diverse, but seemingly segregated group in our city.
I am so excited to interact with this community, to learn from them, and hopefully come up with an exciting product or service concept that we can actually build. Y finalmente, yo tengo una oportunidad a usar el lenguaje en lugar de solo preguntado por tacos! I joke, but there’s definitely something about getting “stuck” in one’s place in the city as I sometimes lament; in not expanding or growing, but seeing things the same way and falling into routines. There will be more posts in the future by other members of the core design team, including Melissa Chapman, Chuck Hildebrand, and Bhavini Patel, tracking both arcs of personal and project experience. I want to take my time to focus on the expansive nature of this Design-a-Thon, and give context on what it means to me.
I remember Ruby Ku (’11) and I (’13) discussing alumni engagement over coffee at Cenote, one of our favorite spots in East Austin. The intensity of the AC4D program – working day in and day out, for long hours with the same group of 10 people – feels so imbalanced to the post-program experience, where we haven’t had structured ways to keep involved and connected with each other. That’s disappointing, and something we agreed we should work to change. The Design-a-Thon was born over that discussion, realizing that we should work together for fun: as a chance to retell stories and laugh, as well as grow professionally. We can learn so much from each other and build our talents further. Many of us have been apart for 1-2 years, working on different projects and with differing methodologies across Austin.
Second, potential impact.
I remember my first design bootcamp. I was a non-designer, trying to figure out how to do the process of design, without the actual time to process what I was really doing. Now, with training and the design toolkit under my belt, I feel more confident in the design process. Design gives me authority to be in places I don’t belong, and ask questions I should not – what my work colleague Briana would consider the privilege to be “nosy”. These experiences lead to insights that are the seeds to ideas that through refinement and testing can have great impact and value to individuals.
I think all of us who’ve come through the program define impact in part as working on projects that have the potential to effect reduction in community ills. We perceive them as the issues that “really matter” to quality of life, and to the largest number of people. That is the allure. We all experienced it going through the curriculum, through our own projects or watching ones that other alumni have continued. We want to follow it now that our skills are growing up.
Many say good design is achieved through design; namely, repetition. I’m excited to see what we can deliver on during this iteration.