|Name||Quarter 1 (8 weeks)||Quarter 2 (8 weeks)||Quarter 3 (8 weeks)||Quarter 4 (8 weeks)|
Interaction Design Research and Synthesis
Rapid Ideation and Creative Problem Solving
Product Evaluation and Lean Development
Design, Society and the Public Sector
Designing Digital Interfaces
Theory of Interaction Design and Social Entrepreneurship
Studio Research and Synthesis
Studio Ideation and Development
Studio Pilot Launch and Completion
This course is the second phase of the Interaction Design and Social Entrepreneurship Project. Students will begin to iteratively prototype and test designs related to a particular humanitarian and social problem space. Students will build physical and digital artifacts as necessary to describe their design solution, and will test that material in the actual context of the particular design problem.
The following outcome statements articulate the competencies, abilities, and skills a student will have as a result of completing this class. Students will...
This class emphasizes the following main ideas, themes, and concepts:
|Class #||Major Theme||In Class||Out of Class|
Semantic & Temporal Zoom
Map the System
|OBJECTIVES FOR WEEK #1
OBJECTIVES FOR CLASS #1
Assignment 1 - Update concept map from last quarter. Execute semantic zooms (7 zooms) and temporal zooms (7 zooms).
|OBJECTIVES FOR WEEK #2
OBJECTIVES FOR CLASS #2
Assignment 2 - Generate 200 ideas on Post-It notes and in a spreadsheet using reframing and insight combination.
Read: Creative Downselection
Read: Vignettes & Requirements
Read: Theory of Change
Read: The Lean Canvas
|OBJECTIVES FOR WEEK #3
OBJECTIVES FOR CLASS #3
Assignment 3 – You will create artifacts that communicate each of your five concepts and the theory of change behind.Read:
Think Aloud Testing
|OBJECTIVES FOR WEEK #4
OBJECTIVES FOR CLASS #4
Assignment 4 - Lo-fi Prototype Tests. Decide how to test an aspect of your concept in a low fidelity manner in order to validate its usability, usefulness, feasibility, and value.
This requires defining a hypothesis and create success metrics before building and testing prototype. Test with 5 people you don’t know. Record prototype development, testing notes and audience response in manner that is suitable to build upon and share with the class later.Update Lean Canvas Update Theory of Change
|OBJECTIVES FOR WEEK #5
OBJECTIVES FOR CLASS #5
Continue Assignment 4 iteration 2: Test revised project hypothesis and/or prototype with 5 people you don’t know. Before next class, post up any artifacts used for testing,as well as learnings, and quotes on board.
Update Lean Canvas.
Update theory of change.
Assignment 5 - Service Blueprint. Map the latest evolution of your 3 concepts that are informed by previous weeks of prototype testing. Post publicly so we can review next class.
Go Through: Startup Pitch Decks
|OBJECTIVES FOR WEEK #6
OBJECTIVES FOR CLASS #6
Continue Assignment 4 iteration 3: Test revised project hypothesis with 5 people you don’t know. Before next class, post learnings and quotes on board.
Update Lean Canvas.
Update Theory of Change
Start Assignment 6 - Concept Pitch
|OBJECTIVES FOR WEEK #7
OBJECTIVES FOR CLASS #7
Continue Assignment 6
|OBJECTIVES FOR CLASS #8