Interaction Design - 10 Day Practitioner Training Certificate

Offered from June 24th - July 5th, 2013


About This Course

As companies realize the strategic benefits of memorable, unique and quality experiences, interaction design becomes more critical as a core differentiator and a necessary internal competency. Interaction design cuts across products, business units, and brand offerings, and should represent a cohesive and meaningful dialogue with consumers and end users. This seminar is ideal for engineers, designers, and marketers looking to establish a strong and memorable interaction design solution for products and service.

This course costs $10,000. The coures fee includes all educational materials, as well as coffee and catered lunch each day.


Skills and Methods Covered

  • An end-to-end user-centered design process
  • Affinity Diagramming
  • Participatory Design Toolkit Creation
  • Participatory Design Facilitation
  • Scenario Development
  • Storyboarding
  • Concept Mapping
  • Low and High Fidelity Wireframing
  • Presentation



Course Schedule

The following describes the high level course schedule and overview.

  Monday Tuesday Wednesday Thursday Friday

Week 1

User-Centered Design Process, introducing the ideas of design based on user wants, needs, and desires, and supporting major user goals

Affinity Diagramming, a method for making sense of chaotic organizational requirements and needs

Participatory Design, skills for collaboratively building new services with stakeholders, clients, and users.

Toolkit Creation, specific artifacts for co-creation with end users

Participatory Design Facilitation, utilizing toolkits to extract raw creativity from end users and other “non designers”

Concept Mapping, making sense of complexity through a structured process of mapping key entities with actions

Presentation, describing how to clearly communicate a messy design process to stakeholders and other constituents

Week 1, Reflection

Week 2

Scenario Development, or how to create narrative-driven explanations of complicated and incomplete ideas suitable for agile development or internal iteration

Storyboarding, describing how to translate written scenarios into a more visually compelling and ubiquitous format for development translation

Low Fidelity Wireframing, illustrating how to use hand-sketched schematic material as a method of problem solving and understanding

High Fidelity Wireframing, illustrating how to use more visually compelling creative tools to describe complex interactions and communicate intent to developers or other business constituents

Advanced Presentation, describing how to present new interaction design ideas to groups for targeted feedback or buy-in

Selling Interaction Design, discussing ways of articulating value in various languages in order to achieve both internal and external consensus and support

Week2, Reflection

Class meets each day from 9am - 5pm.


Enroll

Click here to enroll in this 10 day program.